Archive for May, 2010
Blur and Split Seconds
May 25th
Racing is a damn boring endeavor in the real legal world, but my thoughts of boredom are short lived when I think about the fast and (often) furious world of street racing. The games that show the seedy, fun racing underworld trying to hard and I feel ripped off at lame attempts. I am severely disappointed on my racing game sabbatical until I found that both Bizarre Creation and Disney Interactive give me street racing combat where I can burn rubber and take names. “Bizarre’s Blur” and “Split/Second” by Disney Interactive are a shining example of what Burnout has inspired. Blur is an unrealizable review since May 28 its release date but my future self says “WOW”. I really can’t decode that message, email if you can.
Split/Second is a game based on a futuristic game show which allow cars to race (and kill other cars) the finish. Yeah that’s it. Oh yeah I or got they allow you to rip the track apart to do it. While you must still race some crazy mofo’s, you also have to dodge and execute power play and influential Super Power Plays to change the racer in front of you to the racer behind you. These changes all so effect the track changing at the racers whim and if your caught in the track changes then you are the other guy not winning. I know… epic. The down side: power plays often catch the wind and miss, the speed has little change from starting off to Neck breaking fast, and the AI can not be left in the dust because of the small invisible rubber band the connects you and all seven other competitors. All in all an awesome smack around the track.
-Doc


